Archive for the ‘Games’ Category

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Best Debut

  • The Unfinished Swan
  • Deadlight
  • Forza Horizon
  • Dear Esther
  • Proteus
  • The Room

Original Music

  • Diablo III
  • Assassin’s Creed III
  • Thomas Was Alone
  • The Unfinished Swan
  • Journey
  • The Walking Dead

Story

  • Journey
  • Far Cry 3
  • The Walking Dead
  • Thomas Was Alone
  • Mass Effect 3
  • Dishonored

Sports/Fitness

  • Forza Horizon
  • F1 2012
  • Nike+ Kinect Training
  • New Star Soccer
  • Trials Evolution
  • FIFA 13

Game Innovation

  • Fez
  • Call of Duty: Black Ops 2
  • Wonderbook: Book of Spells
  • Journey
  • The Unfinished Swan
  • Kinect Sesame Street TV

Artistic Achievement

  • Journey
  • Halo 4
  • Borderlands 2
  • Far Cry 3
  • The Room
  • Dear Esther

Online – Browser

  • The Settlers Online
  • SongPop
  • Merlin: The Game
  • Runescape
  • Amateur Surgeon Hospital
  • Dick and Dom’s HOOPLA!

Game Design

  • Journey
  • Dishonored
  • Far Cry 3
  • XCOM: Enemy Unknown
  • Borderlands 2
  • The Walking Dead

Strategy

  • Dark Souls: Prepare to Die
  • Diablo III
  • Great Big War Game
  • Total War Shogun 2: Fall of the Samurai
  • Football Manager 2013
  • XCOM: Enemy Unknown

Family Game

  • LEGO Batman 2: DC Super Heroes
  • Minecraft: Xbox 360 Edition
  • Just Dance 4
  • Skylanders Giants
  • Clay Jam
  • LEGO Lord of the Rings

Audio Achievement

  • Far Cry 3
  • Beat Sneak Bandit
  • Halo 4
  • Assassin’s Creed III
  • Dear Esther
  • Journey

Mobile & Handheld

  • LittleBigPlanet (Vita)
  • New Star Soccer
  • Incoboto
  • The Walking Dead
  • Super Monsters Ate My Condo
  • The Room

Performer

  • Nolan North (Nathan Drake) – Uncharted: Golden Abyss
  • Danny Wallace (The Narrator) – Thomas Was Alone
  • Melissa Hutchinson (Clementine) – The Walking Dead
  • Dave Fennoy (Lee Everett) – The Walking Dead
  • Adrian Hough (Haytham) – Assassin’s Creed III
  • Nigel Carrington (The Narrator) – Dear Esther

Online – Multiplayer

  • Assassin’s Creed III
  • Call of Duty: Black Ops II
  • Journey
  • Need For Speed Most Wanted
  • Halo 4
  • Borderlands 2

Best British Game

  • Need for Speed Most Wanted
  • Forza Horizon
  • Dear Esther
  • Super Hexagon
  • LEGO: The Lord of the Rings
  • The Room

Best Action in 2013

  • Far Cry 3
  • Hitman: Absolution
  • Call of Duty: Black Ops 2
  • Halo 4
  • Mass Effect 3
  • Borderlands 2

Best Game in 2013

  • Far Cry 3
  • Journey
  • Mass Effect 3
  • Dishonored
  • The Walking Dead
  • FIFA 13

 

While games will still be available on Blu-ray discs for the PlayStation 4, President of Sony’s Worldwide Studios Shuhei Yoshida tells The Guardian that all titles will be available as digital downloads as well.

“PS4 will be similar to PS Vita in that every game will be available as a digital download, and some will also be available as a disc,” he said, adding that “The Witness will be a digital release and because of the flexibility of the digital distribution scheme, we can have more small games that might be free or available for a couple of dollars, or different services like free-to-play or subscription models.”

With them moving more towards a digital model, can we expect a “Spotify for games”-type service? “As more and more services and contents become available digitally, we’ll have more of an option to create attractive packages. So hypothetically we can look at different models – like a cable TV company. We could have gold, silver or platinum levels of membership, something like that. We can do subscription services when we have more content – especially now that we have the Gaikai technology available. With one subscription you have access to thousands of games – that’s our dream.”

Yoshida also commented on the fact that Sony has been criticized for not actually showing the PlayStation 4 at the announcement event (watch in full below). “We have not finalised the hardware yet and decided not to try to get it finished in time,” he explained. “Also, it’s a long time from February to launch, we have to design our communication in phases. Our focus here was to show some games and talk about the key principles – we wanted to save the unveiling of the actual console.”

In a separate interview with IGN, Yoshida said that all the 12 Sony-owned studios are working on PlayStation 4 games. They asked, “Is it fair to say that all of the first party studios are working on PS4 games?” Yoshida’s answer was: “Is it fair or not fair? It is fair to say.”

bafta_awards_2135130c

BAFTA Video Game Awards 2013 Nominees

Action

  • Borderlands 2
  • Call of Duty: Black Ops 2
  • Far Cry 3
  • Halo 4
  • Hitman: Absolution
  • Mass Effect 3

Artistic Achievement

  • Borderlands 2
  • Dear Esther
  • Far Cry 3
  • Halo 4
  • Journey
  • The Room

Audio Achievement

  • Assassin’s Creed III
  • Beat Sneak Bandit
  • Dear Esther
  • Far Cry 3
  • Halo 4
  • Journey

Best Game

  • Dishonored
  • Far Cry 3
  • FIFA 13
  • Journey
  • Mass Effect 3
  • The Walking Dead

British Game

  • Dear Esther
  • Forza Horizon
  • LEGO: The Lord of the Rings
  • Need for Speed: Most Wanted
  • The Room
  • Super Hexagon

Debut Game

  • Deadlight
  • Dear Esther
  • Forza Horizon
  • Proteus
  • The Room
  • The Unfinished Swan

Game Design

  • Borderlands 2
  • Dishonored
  • Far Cry 3
  • Journey
  • The Walking Dead
  • XCOM: Enemy Unknown

Family

  • Clay Jam
  • Just Dance 4
  • LEGO Batman 2: DC Super Heroes
  • LEGO The Lord of the Rings
  • Minecraft: XBOX 360 Edition
  • Skylanders Giants

Game Innovation

  • Call of Duty: Black Ops II
  • Fez
  • Journey
  • Kinect Sesame Street TV
  • The Unfinished Swan
  • Wonderbook: Books of Spells

Mobile & Handheld

  • Incoboto
  • LittleBigPlanet (Vita)
  • New Star Soccer
  • The Room
  • Super Monsters Ate My Condo
  • The Walking Dead

Online – Browser

  • Amateur Surgeon Hospital
  • Dick and Dom’s HOOPLA!
  • Merlin: The Game
  • Runescape
  • The Settlers Online
  • SongPop

Online – Multiplayer

  • Assassin’s Creed III
  • Borderlands 2
  • Call of Duty: Black Ops II
  • Halo 4
  • Journey
  • Need For Speed: Most Wanted

Original Music

  • Assassin’s Creed III
  • Diablo III
  • Journey
  • Thomas Was Alone
  • The Unfinished Swan
  • The Walking Dead

Performer

  • Adrian Hough (Haytham) – Assassin’s Creed III
  • Danny Wallace (The Narrator) – Thomas Was Alone
  • Dave Fennoy (Lee Everett) – The Walking Dead
  • Melissa Hutchison (Clementine) – The Walking Dead
  • Nigel Carrington (The Narrator) – Dear Esther
  • Nolan North (Nathan Drake) – Uncharted: Golden Abyss

Sports/Fitness

  • FIFA 13
  • F1 2012
  • Forza Horizon
  • New Star Soccer
  • Nike+ Kinect Training
  • Trials Evolution

Story

  • Dishonored
  • Far Cry 3
  • Journey
  • Mass Effect 3
  • Thomas was Alone
  • The Walking Dead
  • Development Team

Strategy

  • Dark Souls: Prepare to Die
  • Diablo III
  • Football Manager 2013
  • Great Big War Game
  • Total War Shogun 2: Fall of the Samurai
  • XCOM: Enemy Unknown

BAFTA Ones to Watch Award in association with Dare to Be Digital

  • Pixel Story
  • Project Thanatos
  • Starcrosse

 

Source: Sony PlayStation

Sony today officially announced that the PlayStation 4 is coming Holiday 2013! You can still watch the live stream by clicking here, but many of the videos are now available separately as well below. You can also check out the full press release on the new system underneath the videos!

The first games announced as coming to the PlayStation 4 were Knack, Killzone: Shadow Fall, DriveClub, InFAMOUS: Second Son, Watch Dogs, Deep Down, The Witness, new Final Fantasy game (reveal coming at E3), Diablo III (no video) and Destiny.

Here’s the full press release on the PlayStation 4:

Sony Computer Entertainment Inc. (SCEI) today introduced PlayStation®4 (PS4™), its next generation computer entertainment system that redefines rich and immersive gameplay with powerful graphics and speed, intelligent personalization, deeply integrated social capabilities, and innovative second-screen features. Combined with PlayStation®Network with cloud technology, PS4 offers an expansive gaming ecosystem that is centered on gamers, enabling them to play when, where and how they want. PS4 will be available this holiday season.

Gamer Focused, Developer Inspired

PS4 was designed from the ground up to ensure that the very best games and the most immersive experiences reach PlayStation gamers. PS4 accomplishes this by enabling the greatest game developers in the world to unlock their creativity and push the boundaries of play through a system that is tuned specifically to their needs.

PS4 also fluidly connects players to the larger world of experiences offered by PlayStation, across the console and mobile spaces, and PlayStation® Network (PSN).

The PS4 system architecture is distinguished by its high performance and ease of development. PS4 is centered around a powerful custom chip that contains eight x86-64 cores and a state of the art graphics processor.

The Graphics Processing Unit (GPU) has been enhanced in a number of ways, principally to allow for easier use of the GPU for general purpose computing (GPGPU) such as physics simulation. The GPU contains a unified array of 18 compute units, which collectively generate 1.84 Teraflops of processing power that can freely be applied to graphics, simulation tasks, or some mixture of the two.

PS4 is equipped with 8 GB of unified system memory, easing game creation and increasing the richness of content achievable on the platform. GDDR5 is used for this memory, giving the system 176 GB/second of bandwidth and providing a further boost to graphics performance.

The end result for gamers is new games with rich, high-fidelity graphics and deeply immersive experiences that shatter expectations.

Shared Game Experiences

Social interaction is central to PS4 experiences, so new features were built into the actual foundation of the system’s hardware architecture. PS4 provides dedicated, “always on” video compression and decompression systems that enables seamless uploading of gameplay. For the first time ever, gamers can share their epic triumphs with the press of a button. Gamers simply hit the “SHARE button” on the controller, scan through the last few minutes of gameplay, tag it and return to the game—the video uploads as the gamer plays. Gamers can share their images and videos to their friends on social networking services such as Facebook.

PS4 also enhances social spectating by enabling gamers to broadcast their gameplay in real-time to friends using live internet streaming services such as Ustream. During live broadcasts, friends can make comments on the streamed gameplay and, if a gamer gets stuck on a challenging level, friends can also join the game in completely new ways. For example, friends can offer health potions or special weapons when a player needs them most during actual gameplay.

Furthermore, users can connect their Facebook account with Sony Entertainment Network account. Through PS4, users are able to deepen their connections through co-op play or “cross-game chat”.

PS4 Second Screens

PS4 integrates second screens, including PlayStation®Vita (PS Vita), smartphones and tablets, to wrap gamers in their favorite content wherever they are. A key feature enabled by second screens is “Remote Play” and PS4 fully unlocks its potential by making PS Vita the ultimate companion device. With PS Vita, gamers will be able to seamlessly pull PS4 titles from their living room TVs and play them on PS Vita’s beautiful 5-inch display and intuitive dual analog sticks over Wi-Fi networks*1. It is SCEI’s long-term vision is to make most PS4 titles playable on PS Vita*2.

A new application from SCE called “PlayStation®App” will enable iPhone, iPad, and AndroidTM based smartphones and tablets*3 to become second screens. Once installed on these devices, users can, for example, see maps on their second screens when playing an adventure game, purchase PS4 games while away from home and download it directly to the console at home, or remotely watch other gamers playing on their devices.

Immediate Gameplay
PS4 radically reduces the lag time between players and their content. PS4 features “suspend mode” which keeps the system in a low power state while preserving the game session. The time it takes today to boot a console and load a saved game will be a thing of the past. With PS4, gamers just hit the power button again and are promptly back playing the game at the exact point where they left off. Additionally, users can boot a variety of applications including a web browser when playing a game on PS4.

PS4 also enables games to be downloaded or updated in the background, or even in stand-by mode. The system takes it one step further by making digital titles playable as they are being downloaded. When a player purchases a game, PS4 downloads just a fraction of the data so gamers can start playing immediately, and the rest is downloaded in the background during actual gameplay.

Personalized, Curated Content

On the newly designed PS4 menu screen, players can look over game-related information shared by friends, view friends’ gameplay with ease, or obtain information of recommended content, including games, TV shows and movies. The long-term goal of PS4 is to reduce download times of digital titles to zero: if the system knows enough about a player to predict the next game they will purchase, then that game can be loaded and ready to go before they even click the “buy” button. PS4 will further enrich users’ entertainment experiences, by meeting their potential needs.

Gaming in the Cloud
Launched in November 2006, PlayStation Network, a network service for PlayStation users, now operates in 67 countries and regions*4 around the world with the total number of downloaded content of more than 2.8 billion*5. In addition to a variety of games available in PlayStation®Store, PS4 users will be able to enjoy a variety of services offered by PSN, such as Sony Corporation’s Music Unlimited, a cloud-based music subscription service and Video Unlimited, a premium video service, as well as various content distribution services.

By combining PlayStation Network with Gaikai Inc’s cloud technology, it is SCE’s goal to make free exploration possible for various games. In the future, when a gamer sees a title of interest in PlayStation Store, they can immediately start playing a portion of the actual game — not a stripped down version of the game. With Gaikai and PlayStation Store, gamers will be able to experience appealing games and only pay for the games they actually love. PlayStation Network and the cloud will offer additional value to PlayStation gamers. SCE is exploring unique opportunities enabled by cloud technology with the long-term vision of making PlayStation libraries including an incredible catalog of more than 3000 PS3 titles*6 that is unmatched in the industry, mostly ubiquitous on PS4.

SCE will announce new details of PS4 and its robust lineup of games from 3rd party developers and publishers, the independent gaming community and SCE Worldwide Studios, as well as further enhancements to the entire PlayStation ecosystem between now and the holiday 2013 launch.

*1 Depending on network environment or titles, users may not be able to play games outside comfortably.
*2 Except games that require peripherals such as PlayStation®4 Eye ).
*3 Depending on the version of OS or other conditions, users cannot use the application.
*4 Number as of December 31st , 2012
*5 Number as of February 19st , 2013
*6 Number as of December 31st , 2012, including free trials.

Main Processor – Single-chip custom processor; CPU : x86-64 AMD “Jaguar”, 8 cores; GPU : 1.84 TFLOPS, AMD next-generation Radeon™ based graphics engine
Memory – GDDR5 8GB
Hard Disk Drive – Built-in
Optical Drive (read only) – BD 6xCAV, DVD 8xCAV
I/O – Super-Speed USB (USB 3.0) 、AUX
Communication – Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T); IEEE 802.11 b/g/n; Bluetooth® 2.1 (EDR)
AV output – HDMI; Analog-AV out; Digital Output (optical)

*Specifications are subject to change without notice.